VTK  9.2.6
vtkPBRIrradianceTexture.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkPBRIrradianceTexture.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
26
27#ifndef vtkPBRIrradianceTexture_h
28#define vtkPBRIrradianceTexture_h
29
30#include "vtkOpenGLTexture.h"
31#include "vtkRenderingOpenGL2Module.h" // For export macro
32
36class vtkRenderWindow;
37
38class VTKRENDERINGOPENGL2_EXPORT vtkPBRIrradianceTexture : public vtkOpenGLTexture
39{
40public:
43 void PrintSelf(ostream& os, vtkIndent indent) override;
44
46
50 vtkGetObjectMacro(InputTexture, vtkOpenGLTexture);
52
56 void Load(vtkRenderer*) override;
57
61 void Render(vtkRenderer* ren) override { this->Load(ren); }
62
64
68 vtkGetMacro(IrradianceSize, unsigned int);
69 vtkSetMacro(IrradianceSize, unsigned int);
71
73
79 vtkGetMacro(IrradianceStep, float);
80 vtkSetMacro(IrradianceStep, float);
82
84
89 vtkGetMacro(ConvertToLinear, bool);
90 vtkSetMacro(ConvertToLinear, bool);
91 vtkBooleanMacro(ConvertToLinear, bool);
93
101
102protected:
105
106 float IrradianceStep = 0.04908738521; // pi / 64
107 unsigned int IrradianceSize = 256;
109 bool ConvertToLinear = false;
110
111private:
113 void operator=(const vtkPBRIrradianceTexture&) = delete;
114};
115
116#endif
a simple class to control print indentation
Definition vtkIndent.h:40
Internal class which encapsulates OpenGL FramebufferObject.
OpenGL rendering window.
OpenGL texture map.
void Load(vtkRenderer *) override
Implement base class method.
void Render(vtkRenderer *ren) override
Implement base class method.
vtkPBRIrradianceTexture()=default
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this texture.
void Load(vtkRenderer *) override
Implement base class method.
static vtkPBRIrradianceTexture * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkPBRIrradianceTexture() override
void SetInputTexture(vtkOpenGLTexture *texture)
Get/Set the input texture.
create a window for renderers to draw into
abstract specification for renderers
Definition vtkRenderer.h:73
window superclass for vtkRenderWindow
Definition vtkWindow.h:39