43#ifndef vtkEllipticalButtonSource_h
44#define vtkEllipticalButtonSource_h
47#include "vtkFiltersSourcesModule.h"
162 double ComputeDepth(
int inTextureRegion,
double x,
double y,
double n[3]);
164 vtkFloatArray* tcoords,
int res,
int c1StartPoint,
int c1Incr,
int c2StartPoint,
int s2Incr,
165 int startPoint,
int incr);
166 void CreatePolygons(
vtkCellArray* newPolys,
int num,
int res,
int startIdx);
167 void IntersectEllipseWithLine(
double a2,
double b2,
double dX,
double dY,
double& xe,
double& ye);
object to represent cell connectivity
dynamic, self-adjusting array of float
a simple class to control print indentation
represent and manipulate 3D points